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Player guide

Unlocks and the Playbook

CRE Tycoon doesn't hand you everything at once. The core opens as you play it, each promotion brings one big thing, and the rest you earn by doing.

Updated October 20, 2026

Three kinds of new

  • The moment it happens. The core of the game opens as you reach it:
    • Listings: Sellers want you to sell their buildings.
    • The Market: Your first commission: buildings are for sale.
    • Your Portfolio: Your first building: run it, upgrade it, collect.
    • Career Paths: Reach Bronze in a sector
  • One headline per promotion. Each rank brings one big new thing, shown on the promotion stage.
  • Earned by doing. A new option on something you already do opens once you've done the thing before it.

Each promotion's headline

RankBrings
Junior BrokerSkills
AssociateStabilize plans
Senior AssociateA 4th action
BrokerMidtown
Senior BrokerValue-Add plans
VPThe Port District
DirectorA 5th action
Managing DirectorBig Lease-Up and Reposition
PrincipalUptown
PartnerRedevelop
Senior PartnerA 6th action
MogulThe VIP Room
City LegendThe legend buildings

Earned by doing

These open from what you do, at any rank unless it says otherwise. They're listed in the order they're released when several are due at once.

FeatureWhat earns it
Lunch MeetingsClose 3 deals
Systems upgradesBuy 3 upgrade levels
Hard Money LoansOwn a building for 6 months, or finish a plan
Standard MarketingSign 2 listings
MissionsClose 5 deals, from Associate
RivalsA rival snipes a building while you shop
Your TeamFill your 2 listings or 2 clients, from Associate
Direct MailersMake 20 calls
Networking GalasOwn 2 buildings
Amenities upgradesBuy 6 upgrade levels
Buy the ListingSign 4 listings
Standing OrdersSell 3 listings
The City LedgerOwn 3 buildings
Digital AdsRun mailers for 3 months
Tenant upgradesBuy 10 upgrade levels
The Private LenderRefinance or sell a hard-money building
Full CampaignClose a $5M deal
House RulesOwn 5 buildings
Tech upgradesBuy 15 upgrade levels
BillboardsRun digital ads for 3 months
Elite PitchSell 3 listings of $2M or more
Institutional LaunchClose a $25M deal
Social MediaRun billboards for 3 months

Earned is earned: if you qualify and then stop (you pause a campaign, or sell a building), the feature still opens when its turn comes.

Unlock cards

Each new feature arrives as a card: 40 in all, 17 common, 17 rare and 6 epic. A bigger unlock gets a grander frame, light and sound. The card gives the feature in one line with a live number, a How it works side for the detail, and a button that takes you straight to it: Try it when there's something to do now, Show me when there's something to see.

A rare unlock card being dealt, with its one line and a button to try it

Features earned by doing are released at the end of a month, at most one a month, and never in a month with a promotion or the month after one, so each new thing gets its own moment. The rest wait their turn, and the month-end reveal tells you what opens next month.

The Playbook

Every card you've been dealt is kept in the Playbook on You, beside the trophy case. A fan shows your newest cards; open it to see the whole deck as a grid, and tap any card to reread how it works. The cards still to come lie face down.

The Playbook on the You tab: the unlock cards dealt so far, and the ones still face down

Coming up

Below the Playbook, the Coming up strip shows what's next: the headlines of your next two promotions with the XP to go, and the two features you're closest to earning, each with a progress bar ("2/3 deals"). A feature you've earned but that hasn't opened yet shows as earned, opening soon.

Tip: the fastest unlocks come from doing a bit of everything. Close deals for Lunch Meetings, sign listings for better marketing plans, and buy upgrade levels to open the other tracks.

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